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Anchor 1
"Blue and Red are stranded, working at a mining facility on a desolate planet. With nothing much to do they build drones to trigger the planetary defence system and shoot centenary drones for a score based game imagined by the two of them."
Specifications
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Studio: Thunderstork
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Genre: SHMUP.
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Team size: 10 people.
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Development time: 4 Weeks.
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Engine: In house TGA 2D engine.
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Level Editor: Unity
Responsibilities
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Game Design
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Level design
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Story progression and flow
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