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"Blue and Red are stranded, working at a mining facility on a desolate planet. With nothing much to do they build drones to trigger the planetary defence system and shoot centenary drones for a score based game imagined by the two of them."

Specifications

  • Studio: Thunderstork

  • Genre: SHMUP.

  • Team size: 10 people.

  • Development time: 4 Weeks.

  • Engine: In house TGA 2D engine.

  • Level Editor: Unity

Responsibilities

  • Game Design

  • Level design

  • Story progression and flow

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